Age of War 3D Progress Update 2

[05/15/2025]

Hey yall, it's been a minute since my last update, so I thought I'd update those who care. I know internet time is crazy, but I assure you, the project is not dead, I'm just taking a step back from it while I work on some other stuff for a little bit, I am not sure about the original summer release plan, white boy summer might have other plans lol, but if I was sure about when I'd be releasing this I'd post it on other sites, right now this is our little secret, just a peek of whats to come. there's still plenty of work to be done, but this will eventually be fully playable !! I actually tried redoing the whole thing in Lovepotion, so I could test it on my computer, since I dont have a graphics card or Open GL 3, so I cant use emulators. I got relatively far into it, with a scrollable background and bases in the right spots, but I don't wanna throw away all my work in C. and It's the same amount of buillshit, it's just different smelling shit I like the smell of C's shit..... I'll figure this out, and I'll deliver the most polished port I can! I am still struggling to add enemy units and all that. This is my biggest hurdle currently, but once I have that set up, the rest should fit into place, or at least a large chunk. If I make any progress in either the C or Lovepotion versions I'll keep yall updated, I'll probably just be sticking with C though.. Unless somebody can convince me otherwise! For the time being though I kinda wanna just play tf2 and get high, so I'm gonna log off for a week or 2 and come back with an expanded mind and see what happens :cool: